User Manual¶ Installation Pre-built wheels Building from source Introduction Need for programmatic geometry generation Geant4 key concepts Geometry key concepts Implementation concepts Loading Geometry Viewing Geometry Visualiser Classes Using the Visualiser Solid or Wireframe Logical Volume Solid Boolean Solid Default Colour Coding Custom Colour Coding Random Colours Overlaying Two Geometries Plotting Cutter Outlines From Files Viewing FLUKA geometry New viewer Validating Geometry Overlap Checking Exporting Geometry Registry and GDML Output GDML Output Export scene to Paraview/Vtk Export scene to unity/unreal/blender Creating Geometry Precepts Units Geant4 Python Scripting GDML Defines Solids Materials Detector Construction Transformations & Physical Volumes Optical Surfaces Properties of Materials and Optical Surfaces FLUKA Geometry Creation Converting Geometry Assembly Conversion GDML to FLUKA FLUKA To GDML CAD To GDML Combining Geometry Comparing Geometry Tests Running a Comparison Seeing the Results Examples Analysing Geometry Finding volumes Navigating the LV-PV hierarchy Geometry Complexity Analysis Rendering Geometry Command Line Interface Viewing Geometry Converting Geometry Rotations and Translations Indices and tables¶ Index Module Index Search Page